Resident Evil 8 VR supports the delicate display and feel of headphones for true ‘next-gen’ horror.

Resident Evil 8 VR supports the prestigious display and feel of headphones for a true horror of

Photo: Capcom

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In an interview, lead developer Kazuhiro Takahara talked about what makes the VR port in Resident Evil Village so special.

Takahara had already led the development of Resident Evil 7 VR, a classic virtual reality game that’s been proven to frighten over a million people.

Shortly after its launch in early 2017, Takahara said his team learned a great deal from working with virtual reality and that he wants to produce Playstation VR again in the future.

It took a little longer, but Takahara’s new VR masterpiece will be released in 2023: a VR port in Resident Evil Village, which is expected to go a step further than its predecessor. With the graphics power of the PS5, the unique technical features of PlayStation VR 2Lots of attention to detail by the development team.

Resident Evil 8 VR provides more realistic weapon handling

Resident Evil Village VR will bring a new gaming experience, because, unlike its predecessor, you can play it with real VR consoles, the new Sony Sense consoles. It allows free hand movements and simultaneous handling of two weapons.

“We tried to make the shooting and reloading action as close to reality as possible, but we also tried to balance it so that it wouldn’t get in the way of the gameplay,” said Tsuyoshi Kanda, the film’s original producer. Japanese PlayStation Blog.

Spielszene, die das Nachladen einer Schrotflinte zeigt.

Resident Evil 7 can only be played with Dualshock 4. In the sequel, you can use your hands to recharge weapons or protect yourself from attacks by holding them protectively in front of your face. | Photo: Capcom

In terms of graphics, the team was careful to preserve the visual feel of Resident Evil Village and used color correction: “We use full PS5 functionality to ensure color doesn’t fade even through a PSVR 2 lens, especially to reproduce it with the same quality,” Kanda says.

Floppy display for higher image quality

It also uses a rendering technique called elaborate rendering, in which the areas players are looking at are rendered at a higher resolution. This makes things look more fragile.

“If you look at the chandelier in the Great Hall of Dmitrescu Castle, you will not only see the 3D decoration, but also feel very beautiful,” the VR developer promises.


Opulenter Kronleuchter in der Eingangshalle von Schloss Dimitrescu.

Resident Evil 8 VR is one of the first games to use an innovative display style. | Photo: Capcom

The VR port in general will benefit from the fact that environments, details, and proportions are viewed more strongly in VR than on screen. This makes Ms. Dmitrescu’s uncanny size all the more impressive. As for the visual impact of her daughters in VR, Kanda says that they had a really high graphic quality originally. In the VR version, you can even see how the blood vessels of the vampires beat, he says.

Headphone touches should help prevent motion sickness

Another special feature of PSVR 2 version is Headphone tactile functionA unique selling point for a VR headset. The haptic effect is supposed to improve immersion on the one hand and prevent motion sickness on the other, a problem that plagued the original.

In the demo shown to Capcom for the first PSVR2 testers and visitors at the Tokyo Game Show, there is a scene in which Ethan is dragged on the ground by his daughters.

Lady Dimitrescu in front in front of Spieler Auf, Ehrer City Steehn Ehr Tochter.

The proportions come out better in VR. The three-meter-tall Mrs. Dmitrescu must have looked even more intimidating. | Photo: Capcom

“The strength and length of the vibration caused by the headphone feedback is determined in detail for each frame. I think the feeling of VR will be different once there is or is not this vibration,” says Takahara. They followed the instructions they had developed for the previous model, but were still studying the underlying problem.

Regarding the improvements that the new VR port brings to Resident Evil 7, Kanda says, “The PSVR2 release of Resident Evil Village is the culmination of how the horror experience is expressed in the VR world, and we believe we can provide a gameplay experience that is very close to reality.” Adding, “I think it was a very apt experience for the next generation’s word.”

Sources: Playstation Japan Blog

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